So, tonight I decided just to punt out Virtual Worlds. Probably a silly move but nothing has been happening lately with it due to work stuff, a 3 week long cough, 2 birthdays, Christmas and home life!
I will soon know how bad it is!
I managed to do some useful bug fixes, tested it on a couple of controllers etc. More will come soon!
What does it have?
Main world has little huts which is your door way to the other worlds
It has some built in help to tell you what buttons do what.
It has some nice new textures but sadly very limiting at the moment
You can see other players in the game, pretty poor graphics but that will be fixed very soon
You can create your own little minecraft type world 🙂 though very basic!
Whats next?
Once I see it in the Google Store, I will test it works 🙂 (releases always seem to cause some odd bug)
So, Virtual Worlds, hmm I had planned to release that by the end of the month however a few things have come up! Man Flu has not helped me code, the snot just goes everywhere!
I have also had a few other things on!
Excuses over, where are we?
Started getting a better set of textures together thanks to Gary
Made a very rough simple player model which maybe be replaced by a OBJ file
Fixed lots of bugs
Created a control screen showing controls etc
Improved the navigation throughout the app
Implemented some speaking help notifications
Got Google Cloud Messaging working however not sure why I need it now.
Moved to Live server!
Left to do by 1st December
Improve player object
Finish texture pack off
Make scalable zone object
Fix any controller issues
Allow user interaction maybe using GCM
Allow players to fly in zones if they own them to help build them
What? a? Virtual Worlds? What a sh*t name? Your probably right but its just better than Android 3D mmo thingy!
Progress so far? I would of liked to give it more time but some times I am not in the mood, sometimes I can’t get out of the mood which also leads to lack of sleep! Last night I had beer! (not a usual thing sadly)
What can you do so far?
Register, login
Navigate the main world, which will allow you to enter player zones and create your own zones.
You can see other players (as cubes) move about
Once in your own zone, you can place cubes to make structures (see below) this has been vastly improved.
You can climb your structures to make bigger structures (I had to make a stair case to to make the archway)
You can enter delete mode in your zone and delete things with ease
Started adding back in the voice engine, sound effects etc
There are now system text messages to show you important information
Players and zones have text above them showing their username
Whats next
So to get it to the point where I can alpha test it I would like to do the follow
Create a 3D model for players as they are currently cubes
Make a 3D object for a zone, this should grow as the zone gets more popular / better in some way
Find a wider range of textures snow, grass, wood, etc
Create a control help screen to list gamepad controls
Make all commands voice activated (may get dropped)
Allow you to send messages to users (may be text or voice)
Create some sort of reason to play the game, prices, score boards etc.
Implement GCM (push notifications)
The aim is to have a demo zone thats setup for xmas when I release alpha:)