So I had planned to release Hack24 for the end of May and as we are mid June, I failed! Its pretty hard to make a MMO in a month part time.
Since I lasted blogged about the project I have done the following.
- Improved FPS even on older devices by optimising what is rendered
- Items now spawn and players can collect items
- Speed, Money, hacking items can now be used
- Player can now gain XP and level up
- Added icon
Main items left to do
- Be able to teleport (new idea)
- Be able to buy items
- Quests / missions
- Player interaction
- Add help
- Finish iPhone UI
I hope to at least submit to Apple by the end of the month